lost laboratory of kwalish maps

Graffiti scratched into the walls in thieves a random monk when the characters enter this area.cant and Infernal reveals dire sentiments regarding Lost Laboratory of Kwalish | TM & 2018 Wizards. Marys biggest secret is that she is actually her cat familiar, polymorphed from human form, and using magic to create and direct the human simulacrum of Mary as a helpful decoy. At the start of its turn, the berserker can gaincharacters introduced in Lost Laboratory of Kwalish, advantage on all melee weapon attack rolls during that turn,as well as stat blocks from the Monster Manual, Volos but attack rolls against it have advantage until the start of itsGuide to Monsters, and Mordenkainens Tome of Foes next turn.that are referenced in the adventure. Cloak of Faces. A creature thatCunning Action. cast blur, requiring no material components. And in Daoinewell as the complete history of his time in the Barrier Gloine, the characters might entreat the inventor toPeaks. days, youve dealt with troublesome sprites by day and 5165 A monastery is hidden somewhere in the swarms of blood-sucking stirges by night. The remains ofany information regarding the high priest (see area O5) numerous alchemical furnaces can be seen, once usedor any offer to help leave the temple. Armor Class 13 (hide armor) Hit Points 67 (9d8 + 27) Sting. Similarly, but only if they agree to first go back and slay the sphinx.you might have notes and technology found throughout Once the sphinx is slainor if the characters killed itthe adventure that allow the characters to recreate the before coming to the monasteryany ability checksvorpal sword successfully if the shards are recovered. The golem has advantage on savingthrows against spells and other magical effects. Sign up today and dedicate a day of play for kids in your community! 4650 Kwalish never really existed. attention. May I take you to a patchwork leather robe and a gleaming crown, and him now? it carries a scepter set with odd crystal bumps and metal flanges. On a 7 or 8, the creature makes one melee attack against a random STR DEX CON INT WIS CHA creature, or it does nothing if no creature is within reach. All are crafted burning and the monastery aloft. These creatures automatically succeed on their savingSkills Deception +4, Persuasion +4, Religion +2 throws against the spell. Another entrance might be concealed withinhas long been home to obscure or lesser-known figures one of the immured ones cells at area M6. This consists of spaces, and talks about his hope of one day establishing old machine parts from other areas of the monastery, a secure sanctum beyond the bounds of the world. broken relics of Kwalishs earliest experiments, dead Antimagic Controls. A follow-up successful DC 15 Intelligence(Religion) check can then trigger ritual magic thatreverses the flood of ooze and sends it back to the SlimePits. I am sure the Grand Master will find suitable by two massive bodyguards. The sphinxprovided with a new body (see below), it might return always answers truly, and so can be used to provide rareto civilization with the characters. Hit: 15 (2d10 + 4) psychic damage. such prisoners might be outfitted with teleportation-This process requires a successful DC 14 Wisdom field devices around their necks, so that their bodies(Medicine) check or Dexterity check with thieves tools and heads are separated and imprisoned in twoor tinkers tools. When the mephit dies, it explodes in a cloudChallenge 1/4 (50 XP) of steam. The mouther babbles incoherently while it can sense its emotions or read its thoughts, as well as anysee any creature and isnt incapacitated. A successful DC 12 Charisma check allows any character to mentally adjust the rocslarge bird course and observe the terrain below, but the great bird does not land or cease flying.5 The head of a mace A fog-filled arena is populated by a group of shadowy warriorsall of them phantom duplicatesheld by a gladiator in mirroring the characters. See appendix B and appendix D for more removed in this way falls under a curse. The Monastery of the Distressed Body has been secretly Wherever they are initially stationed, the monks all drawing in outlaws for decades. These effects last for 1 minute. But instead of being welcomed O2. Melee Weapon Attack: +4 to hit, reach 5 ft., one An engulfed creature can try to escape by taking an actiontarget. Theworn by a great lady armatures are not aggressive, but they defend themselves if attacked (use skeleton statistics).of court (Kwalish uses this space to stress test his armatures operation and movement. As such, you might addgather together if a general alarm is sounded, or to to the ranks of the monks with any number of villainouswitness an audience in the central abbey (area M3). 7d100 Trinket d100 Trinket0910 A small thumb-button storage cylinder that 6566 An instruction manual for activating a mysterious,1112 releases a useless iron key when pressed 6768 world-destroying device1314 An unusual heraldic cloak pin that emits a short 6970 A small supple disk that displays weird moving1516 musical fanfare when tapped symbols when placed over either eye1718 A handheld tube that sucks in dust when squeezed 7172 A tiny desk set with large, colorful buttons, each1920 and captures it in a detachable compartment 7374 of which plays a discordant musical fanfare when2122 A scintillating disk of unknown material 7576 pressed2324 A dial that can be twisted to slowly click back to its 7778 A pair of tinted spectacles that reduce the glare of2526 origin, whereupon it emits a loud ringing noise 7980 the sun when worn2728 A hovering, apple-sized orb of metal that follows 8182 An inflatable bedroll made from an unknown2930 you around 8384 material, and which slowly deflates when used3132 The petrified cocoon of an unknown insect 8586 A rod tipped with a blunt metal pincer whose grip3334 A bronze gauntlet set with many slots, and which 8788 can be adjusted by turning a screw violently expels any object pressed into those slots 8990 A battered helmet with a transparent orange visor3536 A box that plays an illusory message in an unknown 9192 that flips into place when donned3738 language when opened 9394 An animated map of a mysterious city that appears39 40 A rod that causes you to forget the last five minutes 9596 to be tracking the movements of five creatures41 42 when you press a button near its tip 9798 A cylinder of mist that holds your hair perfectly in43 44 A palm-sized cylinder that emits a harmless ray of 9900 shape when sprayed onto your head45 46 glowing blue light when squeezed A talking wand that tells you the name of any plant47 48 A bead that suppresses your hearing when secreted you point it at inside either ear, causing you to be deafened A metal bracelet that displays the number of steps4950 An amulet that displays your current health as a youve taken since your last long rest5152 green bar above your head, with the bar retracting A tiny handheld device that projects a glowing dot5354 as your hit point total decreases onto whatever you point it at5556 A casket containing one hundred tasteless blue pills A rectangular piece of glass that displays a twelve-5758 that produce no discernible effect when swallowed digit countdown on its surface5960 A metal mechanical puzzle with no apparent A wall chart of mysterious formulae arranged into a6162 solution color-coded grid6364 A metal spinning top that never tips over when A handheld device that solves any math problem spun you input using its buttons Two strips of cloth-like material, each coated with a A ball of speckled brown fur that appears to be alive soft, hair-like fuzz on one side A complicated crystal board game that you dont A simple wire pyramid that preserves any know how to play foodstuffs it is placed over A large glass rectangle that displays a storm of A star chart labeled in an unknown script black and white patterns when you press a button A rectangle of black glass that displays on its underside indecipherable arcane runes when you swipe your finger across it Part 2: Monastery of A schematic that shows the inner workings of an the Distressed Body impossibly complex device An odd pair of comfortable shoes made from The known route of Kwalishs original expedition ends supple, multicolored material at the series of tunnels leading into the Barrier Peaks, A mirror that makes you appear more beautiful with no sense of how that long-lost company proceeded. A flood of towers are, in fact, humanoids. The evoker has the following wizard spells prepared:Scimitar. As it turns out, find a crashed planar ship and explore its technology to fuel its own experiments - just now, the Lost Research of Kvalis is desperately needed! If the prisoners are rescued, they can supply some knowledge of the monastery before fleeing the mountains. Until the grapple ends, the froghemoth cant use Slam. (The medusas shackles were once set here, including a pseudodragon, an imp, and several will-o-but were removed and used in the clockwork krakens wisps, as well as several glass statues of hearts andengine at area O5.) Hit: 5 (1d4 + 3) Devils Sight. The Grand Master might have long ago out six levels of the adventures crashed ship: a largefigured out how to activate this gate. Please enable JavaScript to get the best experience from this site. stones might help guide the characters to them, allowing You might also decide that the cards effects are as the party to gain favor by returning the sphinxs toll toclosely tied to the adventure as they are because they some of those who have paid it. In his mind, his Kwalish has long yearned to help the members ofwork is more important than any other concerns, and his former expedition trapped as brains in jars inhe believes that the secrets of the technology found the Monastery of the Distressed Body. From One Mad Mage to AnotherIf you're running a campaign making use of Waterdeep: Part 1: Mission to theDungeon of the Mad Mage, Kwalish's laboratorymight contain secrets useful in the exploration of Barrier PeaksUndermountain. Your purchase of this adventure goes to a truly great cause! The Grand Master is a bone devil with these changes: Shards of a vorpal sword once broken against the devil replace its claws. Gearboxs unique programming Mary Greymalkin allows the modron to function as an orb of direction and an orb of time (see Xanathars Guide to Everything), Alternative Entry. way through the glass piping in perpetuity. dock, awaiting your arrival. The adept makes three unarmed strikes or warlock spells:three dart attacks. But entering one of the many decoy crystal into the instruments to gain basic control over the lab,baubles scattered throughout the city leads to a pocket such that the experiments here can be safely examined.dimension where the characters face a number of However, if the check is failed by 5 or more, the steamfanciful and challenging encounters.

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lost laboratory of kwalish maps

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